This list details every self-made card yet used in the story.
Immortal's Roar: Normal Trap Card ~ Activate only when your opponent attacks while you control no monsters by adding 1 Level 7 or higher monster from your Deck to your hand. End the Battle Phase.
Speed Spell - Speed Sacrifice: Normal Speed Spell ~ Activate only while you have 6 or fewer Speed Counters on your "Speed World". Place any number of Speed Counters on your "Speed World". Pay 200 Life Points for each Speed Counter placed this way.
Devil Soldier: DARK Warrior/Effect Monster (ATK 1400 / DEF 1400) ~ When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 DARK Warrior-Type monster with 1500 ATK or less from your hand or Deck in Attack Position.
Spirit's Gateway: Continuous Trap Card ~ All Spirit monsters gain 300 ATK during your turn. Once per turn, the effect of a Spirit monster to return to your hand can be negated until the start of your opponent's turn. Once per turn, you can Tribute 1 monster and negate the effects of this card until the end of the turn to Special Summon 1 Spirit monster from your hand.
Spirit Drop: Quick-play Spell Card ~ Tribute 1 Spirit monster. Destroy 2 cards.
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This is the Raging Gods portal. It contains all information from my Yu-Gi-Oh! fan fiction series, Raging Gods. Please look around and enjoy!
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